博碩士論文: 人物類數位典藏加值應用之研究- 以桃園縣客家文化館之鄧雨賢文化加值產品設計為例=A Study of Value-added Applications in Digital Archiving: Deng Yu-Shian''s memorabilia design in Taoyuan Hakka Museum
摘要:「數位典藏國家型科技計畫」自2002年推行,從一開始的篳路藍縷到現在走出獨特的發展,展現人文、自然、歷史,以及各種豐富的資源與樣貌。然而數位典藏的意義不僅是將文物加以典藏保存,更為重要的是將這些典藏後的資料與素材進行加值運用,創造出更高的效益與價值。數位典藏的加值運用,常見應用於學習研究、生活娛樂等範疇,如多媒體內容、數位博物館等等。近年國內興起並提倡「文化創意」,因此數位典藏所蘊含的豐富素材庫,也成了文化創意產業的發想來源。本研究延續桃園縣文化局之「鄧雨賢數位博物館」建置一案,期望運用數位典藏之素材,結合文化創意,進行文化產品的開發與加值。並藉由研究數位典藏素材轉換至文化產品之過程,提出數位典藏之加值脈絡與流程。本研究之目的在於:一、歸納我國人物類數位典藏加值運用現況發展,分析其運用脈絡與方向;二、歸納人物類數位典藏加值於文化產品之特色與內容;三、以「鄧雨賢數位典藏」為例,分析歸納其數位典藏之內容及運用;四、參考「鄧雨賢數位典藏」之內容,進行文化產品設計。本研究預期貢獻為:一、提出我國人物類數位典藏加值運用之發展現況及其脈絡方向;二、提出人物類數位典藏與文化加值設計結合之模式及其特色;三、提出「鄧雨賢數位典藏」之發展現況與脈絡;四、提出「鄧雨賢數位典藏」與「文化加值」結合之產品創作案例,以供後續研究與業界設計參考之用。The "National Digital Archives Program" has been implemented since 2002. The program started with limited resources, but today it is abundant in different resources and features in variant areas, including humanity, histories, and nature. The purpose of Digital Archives is not only to well preserve the cultural relics, but more importantly to add values to them so as to achieve cost-effectiveness and create more values. Digital Archives are commonly applied to learning studies or live entertainments, e.g., multimedia and digital museum. Culture Creation has been emerged and advocated in Taiwan in recent years, and Digital Archives, which contain abundant materials, become one of the best sources for the Cultural Creation industry consequently. This study continues the purpose for which "Deng Yu-Shian''s Digital Museum" was built by Cultural Affairs Bureau of Taoyuan County, in the hope of linking up Digital Archives with Cultural Creation to develop and add more values to cultural products. This study also puts forward some ideas about adding values to Digital Archive by analyzing the procedures on how Digital Archives are transformed into cultural products. The goals of this study are: (1) To generalize the current status on value-added applications of Digital Archives of Famous Personages and analyze its tendency and future directions; (2) To specify the features and content of culture products that are added with values by Digital Archives of Famous Personages; (3) To analyze and summarize the Digital Archives collections and applications of Deng Yu-Shian''s Digital Museum; (4) To design cultural products by referring to Deng Yu-Shian''s Digital Museum. The anticipated achievements of the study are: (1) To propose the current status on value-added applications of Digital Archives of Famous Personages and its tendency; (2) To introduce models which combine Digital Archives of Famous Personages with cultural values, and their characteristics; (3) To propose the development status of Deng Yu-Shian''s Digital Archives; (4) To suggest some cases and creations of cultural products which combine Deng Yu-Shian’s Digital Archives with cultural values for future research and design references. 目錄:系統編號: 097YUNT5619006出版年: 研究生: 楊東翰 研究生(英文姓名): Don-Han Yung 論文名稱: 人物類數位典藏加值應用之研究- 以桃園縣客家文化館之鄧雨賢文化加值產品設計為例 英文論文名稱: A Study of Value-added Applications in Digital Archiving: Deng Yu-Shian''s memorabilia design in Taoyuan Hakka Museum 指導教授: 莊育振 指導教授(英文姓名): Yu-Cheng Chuang 學位類別: 碩士 校院名稱: 雲林科技大學 系所名稱: 設計運算研究所碩士班 學年度: 97 語文別: 中文 論文頁數: 168 關鍵詞: 鄧雨賢 ; 文化創意 ; 數位典藏 ; 文化產品 英文關鍵詞: Digital Archives ; Cultural Product ; Cultural Creativity ; Deng Yu-Shian 被引用次數: 0 [ 摘要 ] 「數位典藏國家型科技計畫」自2002年推行,從一開始的篳路藍縷到現在走出獨特的發展,展現人文、自然、歷史,以及各種豐富的資源與樣貌。然而數位典藏的意義不僅是將文物加以典藏保存,更為重要的是將這些典藏後的資料與素材進行加值運用,創造出更高的效益與價值。數位典藏的加值運用,常見應用於學習研究、生活娛樂等範疇,如多媒體內容、數位博物館等等。近年國內興起並提倡「文化創意」,因此數位典藏所蘊含的豐富素材庫,也成了文化創意產業的發想來源。本研究延續桃園縣文化局之「鄧雨賢數位博物館」建置一案,期望運用數位典藏之素材,結合文化創意,進行文化產品的開發與加值。並藉由研究數位典藏素材轉換至文化產品之過程,提出數位典藏之加值脈絡與流程。本研究之目的在於:一、歸納我國人物類數位典藏加值運用現況發展,分析其運用脈絡與方向;二、歸納人物類數位典藏加值於文化產品之特色與內容;三、以「鄧雨賢數位典藏」為例,分析歸納其數位典藏之內容及運用;四、參考「鄧雨賢數位典藏」之內容,進行文化產品設計。本研究預期貢獻為:一、提出我國人物類數位典藏加值運用之發展現況及其脈絡方向;二、提出人物類數位典藏與文化加值設計結合之模式及其特色;三、提出「鄧雨賢數位典藏」之發展現況與脈絡;四、提出「鄧雨賢數位典藏」與「文化加值」結合之產品創作案例,以供後續研究與業界設計參考之用。 [ 英文摘要 ] The "National Digital Archives Program" has been implemented since 2002. The program started with limited resources, but today it is abundant in different resources and features in variant areas, including humanity, histories, and nature. The purpose of Digital Archives is not only to well preserve the cultural relics, but more importantly to add values to them so as to achieve cost-effectiveness and create more values. Digital Archives are commonly applied to learning studies or live entertainments, e.g., multimedia and digital museum. Culture Creation has been emerged and advocated in Taiwan in recent years, and Digital Archives, which contain abundant materials, become one of the best sources for the Cultural Creation industry consequently. This study continues the purpose for which "Deng Yu-Shian''s Digital Museum" was built by Cultural Affairs Bureau of Taoyuan County, in the hope of linking up Digital Archives with Cultural Creation to develop and add more values to cultural products. This study also puts forward some ideas about adding values to Digital Archive by analyzing the procedures on how Digital Archives are transformed into cultural products. The goals of this study are: (1) To generalize the current status on value-added applications of Digital Archives of Famous Personages and analyze its tendency and future directions; (2) To specify the features and content of culture products that are added with values by Digital Archives of Famous Personages; (3) To analyze and summarize the Digital Archives collections and applications of Deng Yu-Shian''s Digital Museum; (4) To design cultural products by referring to Deng Yu-Shian''s Digital Museum. The anticipated achievements of the study are: (1) To propose the current status on value-added applications of Digital Archives of Famous Personages and its tendency; (2) To introduce models which combine Digital Archives of Famous Personages with cultural values, and their characteristics; (3) To propose the development status of Deng Yu-Shian''s Digital Archives; (4) To suggest some cases and creations of cultural products which combine Deng Yu-Shian’s Digital Archives with cultural values for future research and design references. [ 論文目次 ] 中文摘要...................................................................................................................................I 英文摘要..................................................................................................................................II 誌謝......................................................................................................................................IV 目錄.......................................................................................................................................V 圖目錄..................................................................................................................................VIII 表目錄..................................................................................................................................XIII 一、 緒論..................................................................................................................................1 1.1. 研究背景與動機........................................................................................................................1 1.2. 研究目的與貢獻........................................................................................................................3 1.3. 研究流程..............................................................................................................................7 二、 文獻探討..............................................................................................................................9 2.1. 數位典藏與加值........................................................................................................................9 2.1.1. 數位典藏............................................................................................................................9 2.1.2. 數位典藏加值.......................................................................................................................14 2.1.3. 人物類數位典藏與加值...............................................................................................................22 2.2. 文化創意與產品.......................................................................................................................27 2.2.1. 文化之意涵.........................................................................................................................27 2.2.2. 文化創意產業.......................................................................................................................29 2.2.3. 文化產品內涵.......................................................................................................................32 2.3. 典藏加值與文化產品設計...............................................................................................................36 2.3.1. 兩蔣文化加值產品...................................................................................................................36 2.3.2. 貝多芬文化加值產品.................................................................................................................48 2.4. 小結.................................................................................................................................57 三、 研究方法.............................................................................................................................62 3.1. 研究方法.............................................................................................................................62 3.2. 資料收集方法與過程 ..................................................................................................................66 3.3. 分析說明.............................................................................................................................72 四、 台灣歌謠之父-鄧雨賢加值模式研究......................................................................................................75 4.1. 台灣歌謠之父-鄧雨賢..................................................................................................................75 4.1.1. 台灣歌謠之父-鄧雨賢...............................................................................................................76 4.1.2. 鄧雨賢史料數位化...................................................................................................................85 4.2. 鄧雨賢數位博物館網站.................................................................................................................97 4.3. 鄧雨賢文化產品設計..................................................................................................................113 五、 數位典藏與文化加值設計..............................................................................................................136 5.1. 人物類數位典藏與文化加值之意義......................................................................................................137 5.2. 人物類數位典藏於文化加值之程序......................................................................................................141 5.3. 小結................................................................................................................................146 六、 結論與建議..........................................................................................................................147 6.1. 研究結論............................................................................................................................147 6.2. 後續研究建議........................................................................................................................153 6.3. 研究發現與心得......................................................................................................................155 七、 參考文獻............................................................................................................................159 八、 附錄................................................................................................................................168 |